AI Insights · Timothy · October 2022
Top 5 Ultracasual Games in Romania: Q3 2022 Performance
In Q3 2022, the top 5 ultracasual games in Romania showed varied trends in downloads, revenue, and active users on a unified platform, with notable fluctuations across the board.
During the third quarter of 2022, ultracasual games in Romania experienced varied performance metrics in terms of downloads, revenue, and active users. Here we explore the trends of the top 5 ultracasual games on a unified platform.
Fill The Fridge! from Rollic Games saw a peak in weekly downloads at approximately 25K in mid-July, followed by a notable decline to around 3.9K by the end of September. The weekly revenue for this app fluctuated, peaking at about $55 in early August and ending the quarter with $27. Active users also saw a downward trend from around 65K at the start of the quarter to approximately 30.6K by the end.
Acrylic Nails! by Crazy Labs maintained a relatively stable download rate, with numbers ranging from about 3K to 4K throughout the quarter. Weekly revenue had a peak of $57 in mid-August, while the number of active users remained fairly steady, fluctuating between 11.3K and 13.6K.
Jelly Dye:Satisfying ASMR Game from AI Games FZ showed a significant spike in weekly downloads with a peak of about 4.5K at the end of August. Revenue for the game was relatively stable, with minor fluctuations around the $20-$48 range. Active users saw a high of approximately 10.7K in late August but dropped to around 5.7K by the end of September.
Diamond Painting ASMR Coloring also from Crazy Labs, experienced moderate weekly downloads, peaking at approximately 1.6K in early August and ending the quarter at around 1.5K. The weekly revenue showed minor fluctuations around $17-$46. Active users varied slightly, starting at around 3.6K and closing the quarter at approximately 3.5K.
Slime it: Slime Game Simulator from Slime4Fun had very low download numbers, peaking at just 9 at the start of the quarter and dropping to zero for most weeks. Despite this, its weekly revenue showed minor fluctuations between $9 and $37. Active users showed a slight decline from 468 in late June to 392 by the end of September.
Overall, these trends highlight the dynamic nature of ultracasual games in Romania, with varying degrees of success across different metrics. For more detailed insights and data, visit Sensor Tower.